It's good to know that when you do "$i->scaleTo(0,0)", it doesn't output an "empty object" ( nothing... ) on the screen, but the object with its original dimensions.
SWFDisplayItem->scaleTo
(No version information available, might be only in CVS)
SWFDisplayItem->scaleTo — Scales the object in global coordinates
Description
void scaleTo
( int $x
[, int $y
] )
Warning
This function is EXPERIMENTAL. The behaviour of this function, its name, and surrounding documentation may change without notice in a future release of PHP. This function should be used at your own risk.
swfdisplayitem->scaleto() scales the current object to (x ,y ) in global coordinates.
The object may be a swfshape(), a swfbutton(), a swftext() or a swfsprite() object. It must have been added using the swfmovie->add().
Return Values
No value is returned.
SWFDisplayItem->scaleTo
Julien Séjourné
19-Jul-2004 03:23
19-Jul-2004 03:23
13-Sep-2003 05:43
after a shape etc. has been added, the refence to the DisplayItem is returned:
$displayItem = $sprite->add($shape);
$displayItem->scaleTo(0.1,0.1);
the above scales it to 0.1 of whatever its original size was
